//go:build !solution package waitgroup // A WaitGroup waits for a collection of goroutines to finish. // The main goroutine calls Add to set the number of // goroutines to wait for. Then each of the goroutines // runs and calls Done when finished. At the same time, // Wait can be used to block until all goroutines have finished. type WaitGroup struct { } // New creates WaitGroup. func New() *WaitGroup { return nil } // Add adds delta, which may be negative, to the WaitGroup counter. // If the counter becomes zero, all goroutines blocked on Wait are released. // If the counter goes negative, Add panics. // // Note that calls with a positive delta that occur when the counter is zero // must happen before a Wait. Calls with a negative delta, or calls with a // positive delta that start when the counter is greater than zero, may happen // at any time. // Typically this means the calls to Add should execute before the statement // creating the goroutine or other event to be waited for. // If a WaitGroup is reused to wait for several independent sets of events, // new Add calls must happen after all previous Wait calls have returned. // See the WaitGroup example. func (wg *WaitGroup) Add(delta int) { } // Done decrements the WaitGroup counter by one. func (wg *WaitGroup) Done() { } // Wait blocks until the WaitGroup counter is zero. func (wg *WaitGroup) Wait() { }