mac-dotfiles/gtk/.local/share/themes/catppuccin-mocha-mauve-standard+default/metacity-1/metacity-theme-3.xml
erius 479b91284c Refactored dotfiles file structure to easily symlink them using GNU stow
Added fonts and cursors modules
Added rofi and gtk themes
Changed rofi secondary color from blue to mauve, added rounded corners
Wallpaper is now in hyprland module, Asahi logo is now in fastftech module
2024-09-03 02:58:50 +03:00

755 lines
38 KiB
XML

<?xml version="1.0"?>
<metacity_theme>
<info>
<name>Colloid</name>
<author>vinceliucie</author>
<copyright>GPL</copyright>
<date>2022</date>
<description>Colloid Metacity theme</description>
</info>
<!-- meaningful constants -->
<constant name="C_titlebar_focused" value="gtk:custom(wm_bg,gtk:bg[NORMAL])"/>
<constant name="C_titlebar_unfocused" value="gtk:custom(wm_unfocused_bg,gtk:bg[NORMAL])"/>
<constant name="C_highlight_focused" value="gtk:custom(wm_highlight,gtk:base[NORMAL])"/>
<constant name="C_highlight_unfocused" value="gtk:custom(wm_highlight,gtk:base[NORMAL])"/>
<constant name="C_border_focused" value="gtk:custom(wm_border,blend/#000000/gtk:bg[NORMAL]/0.5)"/>
<constant name="C_border_unfocused" value="gtk:custom(wm_border,blend/#000000/gtk:bg[NORMAL]/0.65)"/>
<constant name="C_title_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])"/>
<constant name="C_title_unfocused" value="gtk:custom(wm_unfocused_title,gtk:fg[INSENSITIVE])"/>
<constant name="C_button_icon" value="gtk:custom(wm_button_icon,gtk:base[NORMAL])" />
<constant name="C_button_close_hover_bg" value="gtk:custom(wm_button_close_hover_bg,gtk:fg[INSENSITIVE])"/>
<constant name="C_button_close_active_bg" value="gtk:custom(wm_button_close_active_bg,gtk:fg[INSENSITIVE])"/>
<constant name="C_button_max_hover_bg" value="gtk:custom(wm_button_max_hover_bg,gtk:fg[INSENSITIVE])"/>
<constant name="C_button_max_active_bg" value="gtk:custom(wm_button_max_active_bg,gtk:fg[INSENSITIVE])"/>
<constant name="C_button_min_hover_bg" value="gtk:custom(wm_button_min_hover_bg,gtk:fg[INSENSITIVE])"/>
<constant name="C_button_min_active_bg" value="gtk:custom(wm_button_min_active_bg,gtk:fg[INSENSITIVE])"/>
<!-- geometries -->
<frame_geometry name="normal" title_scale="medium" rounded_top_left="10" rounded_top_right="10">
<distance name="left_width" value="1"/>
<distance name="right_width" value="1"/>
<distance name="bottom_height" value="1"/>
<distance name="left_titlebar_edge" value="6"/>
<distance name="right_titlebar_edge" value="6"/>
<distance name="title_vertical_pad" value="10"/>
<border name="title_border" left="10" right="10" top="6" bottom="6"/>
<border name="button_border" left="0" right="0" top="5" bottom="5"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="max" rounded_top_left="false" rounded_top_right="false" parent="normal">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
</frame_geometry>
<frame_geometry name="tiled_left" parent="max">
<distance name="right_width" value="1"/>
</frame_geometry>
<frame_geometry name="tiled_right" parent="max">
<distance name="left_width" value="1"/>
</frame_geometry>
<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
</frame_geometry>
<frame_geometry name="modal" parent="normal">
</frame_geometry>
<frame_geometry name="small" title_scale="small" parent="normal">
<distance name="title_vertical_pad" value="8"/>
</frame_geometry>
<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal">
<distance name="left_width" value="1"/>
<distance name="right_width" value="1"/>
<distance name="bottom_height" value="1"/>
<distance name="title_vertical_pad" value="0"/>
<border name="title_border" left="10" right="10" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="title_vertical_pad" value="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="attached" hide_buttons="true" rounded_bottom_left="6" rounded_bottom_right="6" parent="normal">
<distance name="title_vertical_pad" value="6"/>
</frame_geometry>
<!-- drawing operations -->
<!-- title -->
<draw_ops name="title_focused">
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2))"
y="(0 `max` ((height - title_height) / 2))"
color="C_title_focused"/>
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
y="(0 `max` ((height - title_height) / 2))"
ellipsize_width="width"
color="C_title_focused"/>
</draw_ops>
<draw_ops name="title_unfocused">
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2))"
y="(0 `max` ((height - title_height) / 2))"
color="C_title_unfocused"/>
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
y="(0 `max` ((height - title_height) / 2))"
ellipsize_width="width"
color="C_title_unfocused"/>
</draw_ops>
<!-- window decorations -->
<draw_ops name="entire_background_focused">
<rectangle color="C_titlebar_focused" x="0" y="0" width="width" height="height" filled="true"/>
</draw_ops>
<draw_ops name="entire_background_unfocused">
<rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true"/>
</draw_ops>
<draw_ops name="titlebar_focused">
<include name="entire_background_focused"/>
</draw_ops>
<draw_ops name="titlebar_unfocused">
<include name="entire_background_unfocused"/>
</draw_ops>
<draw_ops name="rounded_border_focused">
<line color="C_border_focused" x1="12" y1="0" x2="width-13" y2="0" />
<line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
<line color="C_border_focused" x1="0" y1="12" x2="0" y2="height-2" />
<line color="C_border_focused" x1="width-1" y1="12" x2="width-1" y2="height-2" />
<arc color="C_border_focused" x="0" y="0" width="25" height="25" start_angle="270" extent_angle="90" />
<arc color="C_border_focused" x="width-26" y="0" width="25" height="25" start_angle="0" extent_angle="90" />
<!-- double arcs for darker borders -->
<arc color="C_border_focused" x="0" y="0" width="25" height="25" start_angle="270" extent_angle="90" />
<arc color="C_border_focused" x="width-26" y="0" width="25" height="25" start_angle="0" extent_angle="90" />
<line color="C_highlight_focused" x1="13" y1="1" x2="width - 14" y2="1"/>
<arc color="C_highlight_focused" x="0" y="1" width="25" height="25" start_angle="270" extent_angle="90"/>
<arc color="C_highlight_focused" x="width - 26" y="1" width="25" height="25" start_angle="0" extent_angle="90"/>
</draw_ops>
<draw_ops name="rounded_border_unfocused">
<line color="C_border_unfocused" x1="12" y1="0" x2="width-13" y2="0" />
<line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
<line color="C_border_unfocused" x1="0" y1="12" x2="0" y2="height-2" />
<line color="C_border_unfocused" x1="width-1" y1="12" x2="width-1" y2="height-2" />
<arc color="C_border_unfocused" x="0" y="0" width="25" height="25" start_angle="270" extent_angle="90" />
<arc color="C_border_unfocused" x="width-26" y="0" width="25" height="25" start_angle="0" extent_angle="90" />
<!-- double arcs for darker borders -->
<arc color="C_border_unfocused" x="0" y="0" width="25" height="25" start_angle="270" extent_angle="90" />
<arc color="C_border_unfocused" x="width-26" y="0" width="25" height="25" start_angle="0" extent_angle="90" />
<line color="C_highlight_unfocused" x1="13" y1="1" x2="width - 14" y2="1"/>
<arc color="C_highlight_unfocused" x="0" y="1" width="25" height="25" start_angle="270" extent_angle="90"/>
<arc color="C_highlight_unfocused" x="width - 26" y="1" width="25" height="25" start_angle="0" extent_angle="90"/>
</draw_ops>
<!-- button icons -->
<!-- close -->
<draw_ops name="close_focused">
<image filename="assets/button.svg" colorize="C_button_close_hover_bg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_focused_prelight">
<image filename="assets/button.svg" colorize="C_button_close_hover_bg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height"/>
<image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" colorize="C_button_icon"/>
</draw_ops>
<draw_ops name="close_focused_pressed">
<image filename="assets/button.svg" colorize="C_button_close_active_bg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height"/>
<image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" colorize="C_button_icon"/>
</draw_ops>
<draw_ops name="close_unfocused">
<image filename="assets/button.svg" colorize="C_title_unfocused" x="(width - object_width) / 2" y="(height - object_height) / 2" alpha="0.25" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused_prelight">
<include name="close_focused_prelight"/>
</draw_ops>
<draw_ops name="close_unfocused_pressed">
<include name="close_focused_pressed"/>
</draw_ops>
<!-- maximize -->
<draw_ops name="maximize_focused">
<image filename="assets/button.svg" colorize="C_button_max_hover_bg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_focused_prelight">
<image filename="assets/button.svg" colorize="C_button_max_hover_bg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height"/>
<image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" colorize="C_button_icon"/>
</draw_ops>
<draw_ops name="maximize_focused_pressed">
<image filename="assets/button.svg" colorize="C_button_max_active_bg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height"/>
<image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" colorize="C_button_icon"/>
</draw_ops>
<draw_ops name="maximize_unfocused">
<include name="close_unfocused"/>
</draw_ops>
<draw_ops name="maximize_unfocused_prelight">
<include name="maximize_focused_prelight"/>
</draw_ops>
<draw_ops name="maximize_unfocused_pressed">
<include name="maximize_focused_pressed"/>
</draw_ops>
<!-- unmaximize -->
<draw_ops name="unmaximize_focused">
<image filename="assets/button.svg" colorize="C_button_max_hover_bg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unmaximize_focused_prelight">
<image filename="assets/button.svg" colorize="C_button_max_hover_bg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height"/>
<image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" colorize="C_button_icon"/>
</draw_ops>
<draw_ops name="unmaximize_focused_pressed">
<image filename="assets/button.svg" colorize="C_button_max_active_bg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height"/>
<image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" colorize="C_button_icon"/>
</draw_ops>
<draw_ops name="unmaximize_unfocused">
<include name="close_unfocused"/>
</draw_ops>
<draw_ops name="unmaximize_unfocused_prelight">
<include name="unmaximize_focused_prelight"/>
</draw_ops>
<draw_ops name="unmaximize_unfocused_pressed">
<include name="unmaximize_focused_pressed"/>
</draw_ops>
<!-- minimize -->
<draw_ops name="minimize_focused">
<image filename="assets/button.svg" colorize="C_button_min_hover_bg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_focused_prelight">
<image filename="assets/button.svg" colorize="C_button_min_hover_bg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height"/>
<image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" colorize="C_button_icon"/>
</draw_ops>
<draw_ops name="minimize_focused_pressed">
<image filename="assets/button.svg" colorize="C_button_min_active_bg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height"/>
<image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" colorize="C_button_icon"/>
</draw_ops>
<draw_ops name="minimize_unfocused">
<include name="close_unfocused"/>
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
<include name="minimize_focused_prelight"/>
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
<include name="minimize_focused_pressed"/>
</draw_ops>
<!-- menu -->
<draw_ops name="menu_focused">
<image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="menu_focused_prelight">
<include name="menu_focused"/>
</draw_ops>
<draw_ops name="menu_focused_pressed">
<include name="menu_focused"/>
</draw_ops>
<draw_ops name="menu_unfocused">
<image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="menu_unfocused_prelight">
<include name="menu_unfocused"/>
</draw_ops>
<draw_ops name="menu_unfocused_pressed">
<include name="menu_unfocused"/>
</draw_ops>
<!-- shade -->
<draw_ops name="shade_focused">
<image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="shade_focused_prelight">
<include name="shade_focused"/>
</draw_ops>
<draw_ops name="shade_focused_pressed">
<include name="shade_focused"/>
</draw_ops>
<draw_ops name="shade_unfocused">
<image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="shade_unfocused_prelight">
<include name="shade_unfocused"/>
</draw_ops>
<draw_ops name="shade_unfocused_pressed">
<include name="shade_unfocused"/>
</draw_ops>
<!-- unshade -->
<draw_ops name="unshade_focused">
<image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="unshade_focused_prelight">
<include name="unshade_focused"/>
</draw_ops>
<draw_ops name="unshade_focused_pressed">
<include name="unshade_focused"/>
</draw_ops>
<draw_ops name="unshade_unfocused">
<image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="unshade_unfocused_prelight">
<include name="unshade_unfocused"/>
</draw_ops>
<draw_ops name="unshade_unfocused_pressed">
<include name="unshade_unfocused"/>
</draw_ops>
<!-- appmenu -->
<constant name="D_appmenu_icon_size" value="16"/>
<draw_ops name="appmenu_focused">
<icon
x="(width - D_appmenu_icon_size) / 2" y="(height - D_appmenu_icon_size) / 2"
width="D_appmenu_icon_size" height="D_appmenu_icon_size"/>
</draw_ops>
<draw_ops name="appmenu_focused_prelight">
<include name="appmenu_focused"/>
</draw_ops>
<draw_ops name="appmenu_focused_pressed">
<include name="appmenu_focused"/>
</draw_ops>
<draw_ops name="appmenu_unfocused">
<icon
x="(width - D_appmenu_icon_size) / 2" y="(height - D_appmenu_icon_size) / 2"
width="D_appmenu_icon_size" height="D_appmenu_icon_size"
alpha="0.7"/>
</draw_ops>
<draw_ops name="appmenu_unfocused_prelight">
<include name="appmenu_unfocused"/>
</draw_ops>
<draw_ops name="appmenu_unfocused_pressed">
<include name="appmenu_unfocused"/>
</draw_ops>
<!-- button backgrounds -->
<draw_ops name="button_focused">
</draw_ops>
<draw_ops name="button_focused_prelight">
<image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.08" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="button_focused_pressed">
<image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.2" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="button_unfocused">
</draw_ops>
<draw_ops name="button_unfocused_prelight">
<image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.08" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="button_unfocused_pressed">
<image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.2" colorize="C_title_unfocused"/>
</draw_ops>
<!-- frame styles -->
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused"/>
<piece position="titlebar" draw_ops="titlebar_focused"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="overlay" draw_ops="rounded_border_focused"/>
<button function="close" state="normal" draw_ops="close_focused"/>
<button function="close" state="prelight" draw_ops="close_focused_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_focused"/>
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_focused"/>
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_focused"/>
<button function="menu" state="prelight" draw_ops="menu_focused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_focused_pressed"/>
<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused"/>
<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_focused_prelight"/>
<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed"/>
<button function="shade" state="normal" draw_ops="shade_focused"/>
<button function="shade" state="prelight" draw_ops="shade_focused_prelight"/>
<button function="shade" state="pressed" draw_ops="shade_focused_pressed"/>
<button function="unshade" state="normal" draw_ops="unshade_focused"/>
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight"/>
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed"/>
<button function="left_middle_background" state="normal" draw_ops="button_focused"/>
<button function="left_middle_background" state="prelight" draw_ops="button_focused_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_focused_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button_focused"/>
<button function="right_middle_background" state="prelight" draw_ops="button_focused_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_focused_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_unfocused"/>
<piece position="titlebar" draw_ops="titlebar_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<piece position="overlay" draw_ops="rounded_border_unfocused"/>
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused"/>
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed"/>
<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused"/>
<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight"/>
<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed"/>
<button function="shade" state="normal" draw_ops="shade_unfocused"/>
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight"/>
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed"/>
<button function="unshade" state="normal" draw_ops="unshade_unfocused"/>
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight"/>
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed"/>
<button function="left_middle_background" state="normal" draw_ops="button_unfocused"/>
<button function="left_middle_background" state="prelight" draw_ops="button_unfocused_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_unfocused_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button_unfocused"/>
<button function="right_middle_background" state="prelight" draw_ops="button_unfocused_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_unfocused_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused"/>
<piece position="titlebar" draw_ops="titlebar_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="close" state="normal" draw_ops="close_focused"/>
<button function="close" state="prelight" draw_ops="close_focused_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed"/>
<button function="maximize" state="normal" draw_ops="unmaximize_focused"/>
<button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/>
<button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_focused"/>
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_focused"/>
<button function="menu" state="prelight" draw_ops="menu_focused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_focused_pressed"/>
<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused"/>
<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_focused_prelight"/>
<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed"/>
<button function="shade" state="normal" draw_ops="shade_focused"/>
<button function="shade" state="prelight" draw_ops="shade_focused_prelight"/>
<button function="shade" state="pressed" draw_ops="shade_focused_pressed"/>
<button function="unshade" state="normal" draw_ops="unshade_focused"/>
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight"/>
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed"/>
<button function="left_middle_background" state="normal" draw_ops="button_focused"/>
<button function="left_middle_background" state="prelight" draw_ops="button_focused_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_focused_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button_focused"/>
<button function="right_middle_background" state="prelight" draw_ops="button_focused_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_focused_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused"/>
<piece position="titlebar" draw_ops="titlebar_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused"/>
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed"/>
<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused"/>
<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight"/>
<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed"/>
<button function="shade" state="normal" draw_ops="shade_unfocused"/>
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight"/>
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed"/>
<button function="unshade" state="normal" draw_ops="unshade_unfocused"/>
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight"/>
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed"/>
<button function="left_middle_background" state="normal" draw_ops="button_unfocused"/>
<button function="left_middle_background" state="prelight" draw_ops="button_unfocused_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_unfocused_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button_unfocused"/>
<button function="right_middle_background" state="prelight" draw_ops="button_unfocused_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_unfocused_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_left_focused" geometry="tiled_left" parent="normal_max_focused">
<piece position="titlebar" draw_ops="entire_background_focused"/>
</frame_style>
<frame_style name="tiled_left_unfocused" geometry="tiled_left" parent="normal_max_unfocused">
<piece position="titlebar" draw_ops="entire_background_unfocused"/>
</frame_style>
<frame_style name="tiled_right_focused" geometry="tiled_right" parent="normal_max_focused">
<piece position="titlebar" draw_ops="entire_background_focused"/>
</frame_style>
<frame_style name="tiled_right_unfocused" geometry="tiled_right" parent="normal_max_unfocused">
<piece position="titlebar" draw_ops="entire_background_unfocused"/>
</frame_style>
<frame_style name="dialog_focused" geometry="modal" parent="normal_focused">
</frame_style>
<frame_style name="dialog_unfocused" geometry="modal" parent="normal_unfocused">
</frame_style>
<frame_style name="modal_dialog_focused" geometry="modal" parent="normal_focused">
</frame_style>
<frame_style name="modal_dialog_unfocused" geometry="modal" parent="normal_unfocused">
</frame_style>
<frame_style name="utility_focused" geometry="small" parent="normal_focused">
</frame_style>
<frame_style name="utility_unfocused" geometry="small" parent="normal_unfocused">
</frame_style>
<frame_style name="border_focused" geometry="border" parent="normal_focused">
</frame_style>
<frame_style name="border_unfocused" geometry="border" parent="normal_unfocused">
</frame_style>
<frame_style name="borderless_focused" geometry="borderless" parent="normal_focused">
</frame_style>
<frame_style name="borderless_unfocused" geometry="borderless" parent="normal_unfocused">
</frame_style>
<frame_style name="attached_focused" geometry="attached" parent="modal_dialog_focused">
</frame_style>
<frame_style name="attached_unfocused" geometry="attached" parent="modal_dialog_unfocused">
</frame_style>
<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- frame style sets -->
<frame_style_set name="normal_style_set">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_max_focused"/>
<frame focus="no" state="maximized" style="normal_max_unfocused"/>
<frame focus="yes" state="shaded" style="normal_focused"/>
<frame focus="no" state="shaded" style="normal_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_max_focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal_max_unfocused"/>
<frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/>
<frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/>
<frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/>
<frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/>
<frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
<frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
<frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
<frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
</frame_style_set>
<frame_style_set name="dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="dialog_focused"/>
<frame focus="no" state="shaded" style="dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="modal_dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="modal_dialog_focused"/>
<frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="utility_style_set">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="utility_focused"/>
<frame focus="no" state="shaded" style="utility_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="border_style_set">
<frame focus="yes" state="normal" resize="both" style="border_focused"/>
<frame focus="no" state="normal" resize="both" style="border_unfocused"/>
<frame focus="yes" state="maximized" style="borderless_focused"/>
<frame focus="no" state="maximized" style="borderless_unfocused"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="attached_style_set">
<frame focus="yes" state="normal" resize="both" style="attached_focused"/>
<frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<!-- windows -->
<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="dialog_style_set"/>
<window type="modal_dialog" style_set="modal_dialog_style_set"/>
<window type="menu" style_set="utility_style_set"/>
<window type="utility" style_set="utility_style_set"/>
<window type="border" style_set="border_style_set"/>
<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
</metacity_theme>