local component = require("component") local event = require("event") local shell = require("shell") local radar = component.radar local gpu = component.gpu local mode = "p" local entities = radar.getPlayers() local WHITELIST = {"erius", "DummyWalrus"} local instr = "радар запущен - нажми E чтобы выйти\nP - режим игроков, I - режим предметов, M - режим мобовn" function contains(arr, name) for i = 1, #arr do if name == arr[i] then return false end end return true end function onKeyPressed() local _, _, _, key, _ = event.pull(0.05, "key_down") if key == 0x12 then shell.execute("linkedSend.lua") elseif key == 0x19 then mode = "p" elseif key == 0x32 then mode = "m" elseif key == 0x17 then mode = "i" elseif key == 0x1E then mode = "a" end if mode == "p" then entities = radar.getPlayers() elseif mode == "m" then entities = radar.getMobs() elseif mode == "i" then entities = radar.getItems() end end while true do onKeyPressed() shell.execute("clear") print(instr) for i = 1, #entities do local size = tableSize(entities[i]) if mode == "p" then if contains(WHITELIST, entities[i].name) then gpu.setForeground(0x00FF00) print(entities[i].name.." - "..string.format("%.1f", entities[i].distance).." метров") print("") gpu.setForeground(0xFFFFFF) end elseif mode == "i" then gpu.setForeground(0x00BFFF) print(entities[i].label.." - "..string.format("%.1f", entities[i].distance).." метров, количество - "..entities[i].size) print("") gpu.setForeground(0xFFFFFF) elseif mode == "m" then gpu.setForeground(0xFFFF00) print(entities[i].name.." - "..string.format("%.1f", entities[i].distance).." метров") print("") gpu.setForeground(0xFFFFFF) end end end